Last Click Position
Where the last click was (0 to 1 from the top left, as uv).
ƒLast Click Position
Position
Inputs
None.
Outputs
| Pin | Type |
|---|---|
Positionposition | vec2 |
The code it becomes
What Studio writes for the graph below: a few lines of the material's shader, worked out for every pixel.
void mainImage(out vec4 fragColor, in vec2 fragCoord){ vec2 n2_position = iClick.xy; fragColor = vec4(vec3(n2_position, 0.0), 1.0);}In a graph
ƒLast Click Position
Position
◎Material OutputEnds here
Colour
Alpha1
Texture coordinates into the node, and the node into the material, as Studio draws them.
Related
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.