Pointer light
A light with a trail that follows the pointer.

Light
| Setting | Kind | Starts at | Range and notes |
|---|---|---|---|
Colourcolour | colour | #7ce695 | – |
Trail colourcolour2 | colour | #caecff | – |
Sizesize | number | 12% | 2% to 60% |
Brightnessbrightness | number | 90% | 0% to 200% |
Trailtrail | number | 50% | 0% to 100% |
Laglag | number | 35% | 0% to 100% |
With no pointeridle | choice | Wander | Wander, Fade out, Stay |
Burst when clickedburst | on or off | on | – |
From a script
Every setting above can be changed by the scene's logic, by its key. Say the layer is called Pointer light:
scene.set("Pointer light", "colour", "#ff8a5c");scene.animate("Pointer light", "opacity", 0.5, 2);import { scene } from "motion";scene.set("Pointer light", "colour", "#ff8a5c");scene.animate("Pointer light", "opacity", 0.5, 2);◆On Scene Start
ƒSet Layer SettingTarget is Layer
TargetPointer light
Parameter Namecolour
Parameter Value
Used in
The example scenes with a Pointer light layer in them. Each picture is the whole scene, not the layer alone: open one to see what the layer does in it.
What every layer has
Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.
Constellations
First Light
Glow Tide