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ReferenceLayersSimulations

Fluid

Ink in water, stirred by the pointer and the sound.

Kind
Layer · Simulations
Script name
fluid
Cost to draw
Very heavy
Reacts to
sound and the pointer
The Fluid layer with its default settings
The Fluid layer with its default settings.

Fluid

SettingKindStarts atRange and notes
Inkscolourspalette["#7ce695ff", "#caecffff", "#a98bffff", "#ff7a90ff", "#ffc86–
Fadesdissipationnumber30%0% to 100%How quickly the ink fades
Settlesviscositynumber20%0% to 100%How quickly it stops moving
Curlvorticitynumber45%0% to 100%
The pointer stirs itforcenumber1×0 to 2×
Stirs itselfsplatsnumber40%0% to 100%Splashes of ink now and then
Sound pushes itsoundnumber0%0% to 100%
Resolutionresolutionnumber60%25% to 100%
Shineshinenumber30%0% to 100%

From a script

Every setting above can be changed by the scene's logic, by its key. Say the layer is called Fluid:

scene.set("Fluid", "dissipation", 1);scene.animate("Fluid", "opacity", 0.5, 2);

Used in

The example scenes with a Fluid layer in them. Each picture is the whole scene, not the layer alone: open one to see what the layer does in it.

What every layer has

Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.