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Water surface

Water that ripples under the pointer and the rain.

Kind
Layer · Elements
Script name
water
Cost to draw
Very heavy
Reacts to
sound and the pointer
The Water surface layer with its default settings
The Water surface layer with its default settings.

Water

SettingKindStarts atRange and notes
Under the watersourceimage filenoneWithout one, light plays on the bottom
Water colourcolourcolour#0b2a3a–
Lightcolour2colour#caecff–
Colourdepthnumber55%0% to 100%How much the water's colour covers
Bendingrefractionnumber50%0% to 100%
Shinehighlightsnumber60%0% to 100%
Light on the bottomcausticsnumber50%0% to 100%
Raindropsdropsnumber15%0% to 100%
Calmcalmnumber50%0% to 100%How quickly the ripples die away
Ripple sizeswellnumber1×0.3 to 3×
The pointer stirs itstiron or offon–
Clicks splashsplashon or offon–
Drops on the beatsoundnumber0%0% to 100%

From a script

Every setting above can be changed by the scene's logic, by its key. Say the layer is called Water surface:

scene.set("Water surface", "colour", "#ff8a5c");scene.animate("Water surface", "opacity", 0.5, 2);

Used in

The example scenes with a Water surface layer in them. Each picture is the whole scene, not the layer alone: open one to see what the layer does in it.

What every layer has

Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.