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ReferenceLayersLines and shapes

Plexus

Points drifting in space, joined by lines when they come close.

Kind
Layer · Lines and shapes
Script name
plexus
Cost to draw
Heavy
Reacts to
the pointer
The Plexus layer with its default settings
The Plexus layer with its default settings.

Plexus

SettingKindStarts atRange and notes
Pointspointswhole number14010 to 600
Link distancelinknumber14%2% to 40%
Line widthlineWidthnumber1 px0.3 to 4 px
Point sizepointSizenumber2.2 px0 to 8 px
Depthdepthnumber50%0% to 100%Far points are smaller and fainter
Speedspeednumber0.4×0 to 3×
Drawn to the pointerattractnumber30%-100% to 100%Below zero the pointer pushes them away
Pointscolourcolour and alpha#caecffff–
LineslineColourcolour and alpha#7ce695b3–
Arrangementseedseed1–

From a script

Every setting above can be changed by the scene's logic, by its key. Say the layer is called Plexus:

scene.set("Plexus", "link", 0.4);scene.animate("Plexus", "opacity", 0.5, 2);
What every layer has

Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.