ReferenceLayersLines and shapes
Plexus
Points drifting in space, joined by lines when they come close.
- Kind
- Layer · Lines and shapes
- Script name
plexus- Cost to draw
- Heavy
- Reacts to
- the pointer

Plexus
| Setting | Kind | Starts at | Range and notes |
|---|---|---|---|
Pointspoints | whole number | 140 | 10 to 600 |
Link distancelink | number | 14% | 2% to 40% |
Line widthlineWidth | number | 1 px | 0.3 to 4 px |
Point sizepointSize | number | 2.2 px | 0 to 8 px |
Depthdepth | number | 50% | 0% to 100%Far points are smaller and fainter |
Speedspeed | number | 0.4× | 0 to 3× |
Drawn to the pointerattract | number | 30% | -100% to 100%Below zero the pointer pushes them away |
Pointscolour | colour and alpha | #caecffff | – |
LineslineColour | colour and alpha | #7ce695b3 | – |
Arrangementseed | seed | 1 | – |
From a script
Every setting above can be changed by the scene's logic, by its key. Say the layer is called Plexus:
scene.set("Plexus", "link", 0.4);scene.animate("Plexus", "opacity", 0.5, 2);import { scene } from "motion";scene.set("Plexus", "link", 0.4);scene.animate("Plexus", "opacity", 0.5, 2);◆On Scene Start
ƒSet Layer SettingTarget is Layer
TargetPlexus
Parameter Namelink
Parameter Value0.4
What every layer has
Besides its own settings, every layer has its opacity, blend, placement, quick effects and an effects stack. They're listed once, on the layers page.
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.