Motion
Get Motion

ReferenceScript nodesAudio

Get Waveform

The sound's shape: 64 samples, -1 to 1 (empty at first: it's known a moment after it's first read).

AudioPure: no flow pinswaveform

Inputs

None.

Outputs

PinType
Samplessampleslist

The code it becomes

The graph below written as a script would write it.

// On Scene Startscene.log(scene.waveform);

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.