Motion
Get Motion

ReferenceScript nodesUtilities › Flow Control

Branch

Goes one way when the Condition is true, the other when it's false.

Inputs

PinTypeStarts atNotes
inwhat happens next––
Conditionconditionbooltrue–

Outputs

PinType
Truetruewhat happens next
Falsefalsewhat happens next

The code it becomes

The graph below written as a script would write it.

// On Scene Startif (true) {} else {}

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.