Motion
Get Motion

ReferenceScript nodesRendering

Set Camera Orbit

Turns a 3D layer's camera round and up, over some seconds.

RenderingcameraOrbit

Inputs

PinTypeStarts atNotes
inwhat happens next––
Layerlayerlayer––
Orbitorbitnumber0–
Heightheightnumber16–
Secondssecondsnumber1–

Outputs

PinType
thenwhat happens next

The code it becomes

The graph below written as a script would write it.

// On Scene Start(function (c) { c.setOrbit(0, 1); c.setHeight(16, 1); })(scene.camera(""));

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.