Motion
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ReferenceScript nodesUtilities › Flow Control

Wait for All

Goes on once each of its wired inputs has come in, then starts waiting again.

Inputs

PinTypeStarts atNotes
In 0awhat happens next––
In 1bwhat happens next––
In 2cwhat happens next––
Resetresetwhat happens next––

Outputs

PinType
thenwhat happens next

The code it becomes

The graph below written as a script would write it.

let q2 = {};// On Scene Startq2["a"] = true;if (q2["a"]) {    q2["a"] = false;}

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.