Timeline
Plays from 0 to 1 over Length seconds, forwards or backwards: Update goes on each tick with Alpha, Finished at the end.
◷Timeline
PlayUpdate
Play from StartFinished
StopDirection
ReverseAlpha
Reverse from End
Set New Time
New Time0
Length2
Inputs
| Pin | Type | Starts at | Notes |
|---|---|---|---|
Playresume | what happens next | – | – |
Play from Startplay | what happens next | – | – |
Stopstop | what happens next | – | – |
Reversereverse | what happens next | – | – |
Reverse from EndreverseFromEnd | what happens next | – | – |
Set New TimesetTime | what happens next | – | – |
New TimenewTime | number | 0 | – |
Lengthseconds | number | 2 | – |
Outputs
| Pin | Type |
|---|---|
Updateupdate | what happens next |
Finishedfinished | what happens next |
Directiondirection | int |
Alphaalpha | number |
In a graph
◆On Scene Start
◷Timeline
PlayUpdate
Play from StartFinished
StopDirection
ReverseAlpha
Reverse from End
Set New Time
New Time0
Length2
ƒPrint
In Text
The node with what starts it and Print to show what it gives, as Studio draws them.
Related
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.