Blend To Clip
Fades a 3D layer's model item toward another clip, as far as an amount.
ƒBlend To Clip
Itemroom#0
Clip
Amount1
Seconds0.5
Inputs
| Pin | Type | Starts at | Notes |
|---|---|---|---|
in | what happens next | – | – |
Itemitem | text | "room#0" | – |
Clipclip | text | – | – |
Amountamount | number | 1 | – |
Secondsseconds | number | 0.5 | – |
Outputs
| Pin | Type |
|---|---|
then | what happens next |
The code it becomes
The graph below written as a script would write it.
import { MeshComponent } from "motion";// On Scene Startnew MeshComponent("clip", "room#0").blendTo("", 1, 0.5);In a graph
◆On Scene Start
ƒBlend To Clip
Itemroom#0
Clip
Amount1
Seconds0.5
The node with what starts it and Print to show what it gives, as Studio draws them.
Related
Notes from the community
Written by creators and checked by the docs' editors. Not part of Motion's official reference.