Motion
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ReferenceScript nodesMath › Interpolation

Spring

Follows the target like a weight on a spring: it overshoots and settles.

Math › InterpolationPure: no flow pinsspring

Inputs

PinTypeStarts atNotes
Targettargetnumber1–
Stiffnessstiffnessnumber60–
Critical Damping Factordampingnumber8–

Outputs

PinType
Resultoutnumber

In a graph

The node with what starts it and Print to show what it gives, as Studio draws them.