Motion
Get Motion

ReferenceScripting APISpriteComponentconstructor

SpriteComponent.constructor

constructor

Binds a layer to a mote by hand. A mote's components are made with it, from the layers it's given in Studio, so you rarely need this.

Nameconstructor
Kindconstructor of SpriteComponent
Called asnew SpriteComponent(…)
Since0.3

Syntax

new SpriteComponent(    name?: string,    layer?: string): SpriteComponent

Parameters

NameTypeDescription
namestringOptional. Its name on the mote
layerstringOptional. The layer's name or id