Motion
Get Motion

ReferenceScripting APIMeshComponentconstructor

MeshComponent.constructor

constructor

Binds a layer to a mote by hand. A mote's components are made with it, from the layers it's given in Studio, so you rarely need this.

Nameconstructor
Kindconstructor of MeshComponent
Called asnew MeshComponent(…)
Since0.3

Syntax

new MeshComponent(    name?: string,    layer?: string): MeshComponent

Parameters

NameTypeDescription
namestringOptional. Its name on the mote
layerstringOptional. The layer's name or id